97 |
38 |
36 |
28 |
Attack | Power | FP cost | effect |
---|---|---|---|
Teffla Scale | 140 | 140 | --- |
Teffla Soar | 175 | 250 | --- |
Teffla Dive | 237 | 550 | Super Excite 100% |
Law of the Jungle | --- | 50 | Recover using Ally LP |
Teffla Coil | 269 | 780 | Team Skill |
Support effects |
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--- |
--- |
--- |
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Element: Air |
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Strategies []
Teffla Is primarily used as an AZ attacker due to its Attack of 97, so having Support Effects that apply a further boost to its Attack can be useful. Two useful teammates include Heracles and Machai.
Thalasso is also a good teammate to Teffla, both because it allows it to use its Team Skill (when paired with another compatible vivosaur, such as Heracles), and its FP Plus ability, allowing Teffla to use strong moves with a higher FP cost quicker than it would without Thalasso. Thalasso is also a Long-Range vivosaur, and in combination with Teffla, who is Close-Range, it allows both vivosaurs to be in optimal positions at all times without needing to use FP to rotate.
If you do not prefer to use Thalasso, other compatible vivosaurs with the FP Plus ability are Delta, Dilopho, Nycto, and Nycto Ace. However, Delta and Dilopho are both Close-Range, meaning that there would be less of a balance of optimal range.